Terra, Magical Adept (Extended Art) - Final Fantasy (FIN)
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When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
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Esper Terra
[I][II][III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, and GG. Exile Esper Terra, then return it to the battlefield (front face up)
Flying
Trance — 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
//
Esper Terra
[I][II][III] Create a token that's a copy of target nonlegendary enchantment you control. It gains haste. If it's a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.
[IV] Add WW, UU, BB, RR, and GG. Exile Esper Terra, then return it to the battlefield (front face up)
Flying
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Rarity:M
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#: 551
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Card Type:Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga Wizard
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P / T:4/6 / 2/6
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Casting Cost:1RG
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Artist: Clare Wong
Near Mint (NM)
Mythic
Multicolor, Red et Green
Creature
Final Fantasy
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